![]() It is in these modes we can face Alma with her sister in Ninja Gaiden, endure a battle of attrition in Vanquish or face a unique twist on a previously easy fight in God Hand. Since then the mode has become somewhat of a tradition in action games, from Vanquish’s Challenge Maps, Metal Gear Rising: Revengeance’s VR Missions, Transformers: Devastation’s Challenge Mode, God Hand’s Arena, God of War’s Challenge of the Gods and many others with even off-shoots like Yakuza featuring them. Ninja Gaiden first saw its introduction to this concept with the Mission Mode added in the Ninja Gaiden Black re-release, a mode expanded upon within Ninja Gaiden Sigma and later Sigma Plus. ![]() Because of their nature Expansion Packs were a simple thing to make and could be enjoyed by every fan in some fashion. An example would be 1995’s Command and Conquer’s expansion pack titled Covert Operations, featuring nothing but new difficult missions that took risks in their design not seen in the main campaign. Their goal wasn’t telling a new tale but instead to grab what the player was familiar with and play with those elements to deliver something fresh to someone who had completed the base game. The 90’s saw many games receive Expansion Packs that in essence were nothing more than a few extra missions.
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